Check out the update video:
We probably should have had at least one update between this and the last one. After this we just have 1 major update to make before release.
Changes:
– Massive optimizations to drawing, and level
loading. Should also fix a lot of out of memory
errors players were having
– Massive changes to level setups /
generation
– Rogue mode dialog – a starting
tutorial with the captain, then a lot of new voice
acting for each character for rogue mode
– 11 new artifacts to find, all in Rogue
mode
– New Character: PDX-40 – Can slow down
time for better fighting precision
– New Character: Weevil – Phase Tunneler
ability, can teleport a short distance (even through
walls)
New Enemies:
– Bee Hive
– Viper – From Advanced Factory. Nimble
hunter-killer drones that seek out intruders in
deadly packs.
– Leviathan – From Advanced Factory.
Mobile factory drone that carries packs of smaller
attackers.
– Tank – Heavily shielded drone that
requires high-damage weapons to destroy
– Picket Medium – Medium sized turret
– New background star system graphics
– New System: Hazard System
New graphics / new functionality for:
– Shuffle System
– Jammer System
– Failsafe System
– Nuke Destruct System
– Armour System
– Advanced Factory System
– Repair Bee
– New ‘Science Vessel’ ship class: No reward,
no bonuses, and a lot of tech advances
– Changed Flak turret seeking projectiles
– New Juggernaut weapons
– Player leaving ship animation after death
– New Weapon: Gas Chamber
– New Weapon: Galvanic Fission Bombard 9000…
aka BFG
– New full shield enemy graphics
Known Issues:
– New artifacts do not have lip sync for the
dialog yet
thanks!
– Lee & Jesse