Modbox update 4 is now live – with dungeon mod, drone fighting, and lot of other additions.
Update video:
Some new creation highlights:
http://steamcommunity.com/sharedfiles/filedetails/?id=747574978&searchtext=
http://steamcommunity.com/sharedfiles/filedetails/?id=747570506&searchtext=
http://steamcommunity.com/sharedfiles/filedetails/?id=747570130&searchtext=
Be sure to check out our Modbox building tutorial
series – we just added a new video.
‘Mods and Hockey’.
https://www.youtube.com/watch?v=GmxoWqpuawU
All tutorials:
http://www.modboxgame.com/tutorials
Major Additions:
– Dungeon Mod: First complete new
‘core’ mod option. Comes with 2 enemies
currently (fly skull demons) and a large amount of
building assets and weapons.
– Drone Trainer Mod: 2 flying drones, 2 hover
tanks, 2 turrets, 1 training drone
– Wave Defense Mod: Set up your own wave
defense games by placing a ‘wave
controller’ entity, and ‘wave
spawner’ entities to set what enemies to
spawn.
– Physics Guns Mod: With a gravity gun to grab
and shoot physics objects, and a ‘physics
gun’ to pick and move them exactly
– Sci Fi Weapons Mod: Bazookas with 3 missile
types (steering / laser guiding), energy bow,
shotgun blast, charger blaster, grenade launcher,
and chaingun. Also comes with ammo clips that can be
put into recharge stations
– New Teleport system: now a curve based for
easier navigation. We also changed how +/- height
works to easy go back on the level terrain
– New Entities: bow and arrow, 5 doors, new
button entities, a raygun blaster, Slingshot,
Joystick controller, 2 goal posts for the sports
mod, lightswitch toggle, dial display, detonator
toy, new toy handles, exploding barrels, kitchen
mod, chess mod
– New Environments: Moon, Dojo, Gymnasium,
Landing Pad, Testing lab
– Health/Damage system, with restart option on
death
– Can now color any entity with the color
tool
– Game mode settings: no spawn menu, infinite
ammo, infinite health
– Control Pack Mod: 3 new levers, 5 buttons, 2
throttles
– The in world UI large screen now always
draws infront of objects
Other Changes:
– Fixed conveyor belt physics
– Spawner now has option to stop spawning
after hitting max amount
– Max speed option for Thruster
– Made Mod screen easier to navigate
– Labels now shown for wiring mod
Known Issues:
– Loading times on the Dungeon level are
currently pretty bad – sometimes being around
10 seconds. We know how to solve it, hopefully this
will be fixed for the next update.
Other new creation highlights:
http://steamcommunity.com/sharedfiles/filedetails/?id=747567180&searchtext=
http://steamcommunity.com/sharedfiles/filedetails/?id=742437028&searchtext=
http://steamcommunity.com/sharedfiles/filedetails/?id=742436507&searchtext=
http://steamcommunity.com/sharedfiles/filedetails/?id=741260242&searchtext=