Intro video released giving some detail on the setting of the game.
We would also like to announce we are looking for play testers for our alpha build! Preferably players experienced with the indie games scene and a large variety of platform games. Along with finding random bugs, we hope to test the usability of the game and the difficultly for the average player.
Currently we are in the process of approaching
Microsoft about getting Capsized on Xbox Live
Arcade, which is our main platform/marketplace goal
as an exclusive. If Microsoft is not able to we
would most likely search for a 3rd party
publisher.
Nothing is final yet or even given the green light,
so it’s possible we would release Capsized on
a PC service like Steam or Direct2Drive as an
alternative to Xbox entirely. At the moment we are
just focusing on getting the game ready for both the
IndieCade competition and Pax10.